Distributed Systems
Foundation Track | 3 Modules | ~1.5 hours total
The fundamentals of building systems that run across multiple machines. Understanding why distributed systems are hard, and the patterns that make them work.
Why Distributed Systems?
Section titled “Why Distributed Systems?”Every modern system is distributed. The moment you have a web server and a database, you’re distributed. The moment you deploy to multiple availability zones, you face distributed systems challenges.
Distributed systems don’t behave like single machines. Things that were easy become hard:
- Latency: Network calls are millions of times slower than local calls
- Partial failure: Components fail independently, often invisibly
- No global clock: You can’t reliably order events across machines
- Uncertainty: You can’t always tell if a remote call succeeded
Understanding these challenges helps you design systems that work despite them.
Modules
Section titled “Modules”| # | Module | Time | Description |
|---|---|---|---|
| 5.1 | What Makes Systems Distributed | 25-30 min | Fundamental challenges, CAP theorem, Kubernetes as distributed system |
| 5.2 | Consensus and Coordination | 35-40 min | Paxos, Raft, leader election, distributed locks, etcd |
| 5.3 | Eventual Consistency | 30-35 min | Consistency models, replication, conflict resolution, CRDTs |
Learning Path
Section titled “Learning Path”START HERE │ ▼┌─────────────────────────────────────┐│ Module 5.1 ││ What Makes Systems Distributed ││ └── The fundamental challenges ││ └── CAP theorem ││ └── Kubernetes as example ││ └── Why it's hard │└──────────────────┬──────────────────┘ │ ▼┌─────────────────────────────────────┐│ Module 5.2 ││ Consensus and Coordination ││ └── Paxos and Raft ││ └── Leader election ││ └── Distributed locks ││ └── etcd and ZooKeeper │└──────────────────┬──────────────────┘ │ ▼┌─────────────────────────────────────┐│ Module 5.3 ││ Eventual Consistency ││ └── Consistency spectrum ││ └── Replication strategies ││ └── Conflict resolution ││ └── CRDTs │└──────────────────┬──────────────────┘ │ ▼ FOUNDATIONS COMPLETE │ ┌──────────────┼──────────────┐ │ │ │ ▼ ▼ ▼ SRE Platform GitOpsDiscipline Engineering DisciplineKey Concepts You’ll Learn
Section titled “Key Concepts You’ll Learn”| Concept | Module | What It Means |
|---|---|---|
| Latency | 5.1 | Network calls are slow (physics) |
| Partial Failure | 5.1 | Parts fail while others continue |
| CAP Theorem | 5.1 | Choose consistency or availability during partition |
| Consensus | 5.2 | Getting nodes to agree on a value |
| Raft | 5.2 | Understandable consensus algorithm |
| Leader Election | 5.2 | Choosing one coordinator among many |
| Distributed Lock | 5.2 | Mutual exclusion across machines |
| Eventual Consistency | 5.3 | Convergence without immediate agreement |
| Version Vectors | 5.3 | Tracking causality without clocks |
| CRDTs | 5.3 | Conflict-free data structures |
Prerequisites
Section titled “Prerequisites”- Recommended: Systems Thinking Track — Understanding system interactions
- Recommended: Reliability Engineering Track — Failure modes and resilience
- Helpful: Basic Kubernetes knowledge
- Helpful: Some programming experience
Where This Leads
Section titled “Where This Leads”After completing Distributed Systems, you’re ready for:
| Track | Why |
|---|---|
| SRE Discipline | Apply distributed systems thinking to reliability |
| Platform Engineering Discipline | Build platforms on distributed foundations |
| GitOps Discipline | Eventual consistency in practice |
| Observability Toolkit | Monitor distributed systems |
Key Resources
Section titled “Key Resources”Books referenced throughout this track:
- “Designing Data-Intensive Applications” — Martin Kleppmann (the definitive guide)
- “Distributed Systems for Fun and Profit” — Mikito Takada (free online)
- “Database Internals” — Alex Petrov
Papers:
- “Time, Clocks, and the Ordering of Events” — Leslie Lamport
- “In Search of an Understandable Consensus Algorithm” — Diego Ongaro (Raft)
- “Dynamo: Amazon’s Highly Available Key-value Store” — DeCandia et al.
The Distributed Mindset
Section titled “The Distributed Mindset”| Question to Ask | Why It Matters |
|---|---|
| ”What if this call fails?” | Design for partial failure |
| ”What if it’s just slow?” | Can’t distinguish slow from dead |
| ”Do we need consensus here?” | Consensus is expensive, use sparingly |
| ”What consistency do we need?” | Match consistency to requirements |
| ”How do we handle conflicts?” | Concurrent writes will happen |
| ”What’s the failure domain?” | Understand blast radius |
Foundations Complete
Section titled “Foundations Complete”This is the final track in the Foundations series. You’ve now covered:
- Systems Thinking: See systems as interconnected wholes
- Reliability Engineering: Design for failure, measure with SLOs
- Observability Theory: Understand through metrics, logs, traces
- Security Principles: Defense in depth, least privilege
- Distributed Systems: Consensus, consistency, coordination
These foundations prepare you for the practical Disciplines and Toolkits tracks.
“A distributed system is one in which the failure of a computer you didn’t even know existed can render your own computer unusable.” — Leslie Lamport